Japanese animation and the Bible. What do these have in common? That's the topic of this article, originally printed in the Winter/Spring 1997 issue of the Christian Imagination Association journal.


Being a 20-something and having been raised in America, I thought I had experienced a high degree of imaginative feeding in my upbringing. I grew up on Star Wars and Terminator, reruns of the original Star Trek and Mission:Impossible, Marvel Comics including Iron Man and Spider-Man, authors such as C.S. Lewis, Ray Bradbury, and a host of other sources.

But it wasn't until the last couple of years that I discovered a new source of creative offerings. It came from the Land of the Rising Sun, and as I soon found out, nothing I had seen before quite compared with the breadth, depth, and maturity of imagination I was currently witnessing. I had discovered Japanese animation.

"Cartoons?" you ask. How can I say such a thing about cartoons? Let me first say that Japanese animation, commonly called anime (pronounced ann-eh-may), are not just cartoons. That's like saying the book of Hebrews is not a deep book.

Sometimes coming in the form of half-hour episodes and sometimes in full-fledged 2-hour theatrical releases, anime covers the range from offerings for kids to serious drama for adults. Anime has recently garnered more attention and expanded its audience thanks to Blockbuster video stores throughout the country carrying a separate anime section as well as conventions exclusively devoted to anime and Japanese comics (known as manga).

The populace of Japan, not having been influenced or raised on the traditional American SF/fantasy icons and institutions, have accepted animation as a legitimate form of expression, whether in comics, movies, etc. It would not be a weird sight to witness a Japanese man sitting on a train, perusing a comic that he had pulled from his briefcase.

And yet in this country it seems that there is still an ongoing battle for respectability for science fiction, fantasy, animation, and the comic book art form. In the U.S., SF/fantasy, comics, and animation are for kids, and at most they provide nice high adventure like the Star Wars series and modern mythology like Star Trek. At least, that's what most Americans would claim.

When I first began to watch Japanese animation, I was stunned by the degree of imagination that I was witnessing. I tried to figure out why Japanese writers were so much more imaginative than American writers. I soon learned that it wasn't a higher degree of imagination, but a cultural separation between East and West. Not having been raised in the traditional fare of the West, those from the East developed their own institutions for SF/fantasy and animation, and those from the West cannot help but be surprised at the differences.

They weren't more imaginative in the East. They were just producing films and comics with which I had no collective basis for comparison.

Of particular note from the rapidly growing list of available anime are those featuring the talent of director Mamoru Oshii. His last three films, Patlabor , Patlabor 2, and Ghost in the Shell (which received a U.S. theatrical release in select locations) achieve stunning levels of animation, complex storylines, and unsurpassed creativity.

All three movies are of a simplicity that allows you to enjoy the first ride while maintaining a complexity such that you glean more insight and interest from further viewings. Oshii's use of visual symbology and intricate plots involve the audience as you watch his stunning worlds come to life. And yet despite all the surroundings, Oshii understands that only by having characters you care about will an audience truly appreciate a film. His characterization is deftly handled from the spoken and sometimes silent interactions among each other.

One thing that will be immediately recognizable to Christian viewers is Oshii's incorporation of the Bible in his films. All throughout the three movies mentioned are verse quotations, analogies, and other Biblical references. It would appear that director Mamoru Oshii is Christian, but I discovered that not to be the case. In an interview with Oshii in Animerica magazine, he stated that he likes the Bible "for its philosophy."

Mamoru Oshii's Biblical inclusions challenge you to think on what is being offered. If you are the type of person who would rather sit back and shut off your brain in your video viewings, it would be wise to pass over his movies. However, if you like to think, to uncover secrets hidden away in story and plot, characters and creations, landscapes and environment, then Mamoru Oshii will provide something quite new and exciting for you. The discovery of an amazing, unconfined imagination awaits.

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©Matthew Wade Yocum, 2006